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- on Diana
- if rollOver(41) then
- puppetSprite(41, 1)
- set the castNum of sprite 41 to the number of cast "diana"
- else
- puppetSprite(41, 0)
- end if
- if rollOver(42) then
- puppetSprite(42, 1)
- set the castNum of sprite 42 to the number of cast "diana"
- else
- puppetSprite(42, 0)
- end if
- if rollOver(43) then
- puppetSprite(43, 1)
- set the castNum of sprite 43 to the number of cast "diana"
- else
- puppetSprite(43, 0)
- end if
- end
-